Staff software and protocol engineer in Rijeka and Zagreb, Croatia. I build distributed systems, networks and the infrastructure under them, mostly in Rust and Go. Before this: telecom (TelAPI, Avaya), anycast networks at Subspace, blockchain protocols at Eiger, and two years at Tenderly on the RPC layer in front of about 110 networks.
I run InOrbit d.o.o. InOrbit builds AI engineering that has to prove its work: every change ends in evidence someone else can check without trusting the model that made it.
- The InOrbit platform. Early access. What runs is on inorbit.hr, and what doesn't is labelled as such, with a dated RFC behind each step.
- inorbithr/sdk. Client libraries for the InOrbit API in Rust, TypeScript, Go, Python, C# and Java, all run against one conformance suite.
iohr, the command line. Sign-in, API tokens, profiles, SDK generation cut to what your credential may call. Pre-release:brew install inorbithr/tap/iohr.- inorbithr/dataplane. The agent that runs checks inside your own network and only dials out. Pre-release.
solgo (a Solidity AST/IR parser in Go, with control-flow graphs), sourcify-go, hypersync-client-go and goesl (a FreeSWITCH Event Socket library for Go).
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